4 records – page 1 of 1.

18 recommendations   1069 downloads

Digital Superheros! What's Your Superpower?

Resource Type
Activity
Lesson Plan
Grade Level
3
4
5
6
Submitted By
Mazu - one year ago
Description
*This lesson requires the use of an app. Teacher…
Resource Type
Activity
Lesson Plan
Grade Level
3
4
5
6
Submitted By
Mazu - one year ago
Description
*This lesson requires the use of an app. Teachers are reminded that they should check their school and district social media policies before implementing this in their classroom.* The digital world can be a positive community for kids and adults to express themselves and their creativity, but it also can have many pitfalls for kids to navigate on their own. At Mazu our users are learning to embrace the positive power of social media in a safe, curated space free of negativity, but we don’t want to stop there! We believe digital citizenship needs to be discussed and taught at an early age, so we invite your class to join our movement. You can help us to facilitate discussions on what it means to be a good digital citizen, and how we all have a part to play in making the online world a positive place. We’ve provided a sample lesson plan for you and some supplementary materials, feel free to use them to spark discussion and to add your own ideas. Become a part of our movement, discuss, create, and inspire what it means to be a good digital citizen!
Subject
Revised Curriculum
Applied Skills
Business Education
Cross-Curricular
Social Justice
Teaching Strategies
Keywords
community
citizenship
digital lesson plan
comic
Learning Standards
https://curriculum.gov.bc.ca/competencies/social-responsibility https://curriculum.gov.bc.ca/competencies/ppci
Duration
90 minutes
Language
English
Date Created
Jan 23, 2018
1 recommendation   3227 downloads

Future Goals (Digital Citizenship and Science & Math online interactive resources)

Resource Type
Activity
Classroom printables
Lesson Plan
Unit Plan
Presentation
Grade Level
4
5
6
7
8
Submitted By
@FelishaEverFi - 4 years ago
Description
The Vancouver Canucks ®, in collaboration with th…
Resource Type
Activity
Classroom printables
Lesson Plan
Unit Plan
Presentation
Grade Level
4
5
6
7
8
Submitted By
@FelishaEverFi - 4 years ago
Description
The Vancouver Canucks ®, in collaboration with the NHL® and the NHLPA, are excited to announce a new education initiative called Future Goals. The Future Goals program makes two digital learning resources available to your district at no cost. Future Goals - Hockey Scholar is for students in grades 5-7, exploring real-life applications of STEM concepts such as area/volume of an ice rink, conservation of energy of a falling puck, and speed/velocity using skates. This will be available Summer 2015 (in both English and French). The other resource is our digital citizenship resource. It's available now and also no cost to your school. This is a web-based course for students in grades 5-8, covering topics such as cyberbullying, online safety and conducting online research.
Subject
Applied Skills
Information Technology
Cross-Curricular
Careers
English Language Arts
Health and PE
Mathematics
Science
Biology
Chemistry
Physics
Keywords
Digital Literacy
Digital Citizenship
online safety
cyberbullying
hockey
science
STEM
URLs
http://info.everfi.com/HockeyScholar.html
https://vimeo.com/104105567
http://www.everfi.com/ignition
Learning Standards
Digital Citizenship - HACE digital literacy competencies STEM - many Science and Math standards email: Felisha@everfi.com for curriculum guides
Language
English
Date Created
May 15, 2015
0 recommendations   2883 downloads

Makerspace in the classroom

Resource Type
Activity
Assessment
Classroom printables
Lesson Plan
Unit Plan
Worksheet
Grade Level
K
1
2
3
4
5
6
7
8
9
10
11
12
Adult
Submitted By
Dereck Dirom - 2 years ago
Description
Resources shared are from the PSA Super Conferenc…
Resource Type
Activity
Assessment
Classroom printables
Lesson Plan
Unit Plan
Worksheet
Grade Level
K
1
2
3
4
5
6
7
8
9
10
11
12
Adult
Submitted By
Dereck Dirom - 2 years ago
Description
Resources shared are from the PSA Super Conference 2017 - Makerspace in the classroom workshop. Provides a big picture perspective of how MakerED connects to the new curriculum and ADST. Participants in this workshop will learn how the MakerEd movement with a STEAM focus is an effective way to integrate the Applied Design, Skills and Technology (ADST) curriculum into their classroom or school. We will explore the various buzzwords, resources, tools, technologies and potential assessment strategies found in classroom based makerspaces. Participants will have a hands on opportunity to explore littleBits (http://littlebits.cc/), Makey Makey (https://makeymakey.com/) and Micro:Bit tech (http://microbit.org/) and discuss strategies on how to connect ADST to a language arts/aboriginal unit.
Subject
Arts Education
Fine Arts/Visual Arts
Applied Skills
Information Technology
Cross-Curricular
Careers
Keywords
Superconference
littlebits
STEAM
STEM
ADST
Duration
Unit plan with many lessons
Language
English
Date Created
Oct 26, 2017
0 recommendations   182 downloads

Mock Advertisement: Sustainable Community Lesson Plan

Resource Type
Lesson Plan
Grade Level
9
10
11
12
Submitted By
CASJ - 2 years ago
Description
Objectives
Resource Type
Lesson Plan
Grade Level
9
10
11
12
Submitted By
CASJ - 2 years ago
Description
Objectives
students will develop an understanding of market niche - recognition of a market need and identification of target market
students will gain an awareness of available advertising tools (poster/video-making programs, social media, etc.) and develop the skills to use them
students will understand the importance of looking at advertising critically
Subject
Applied Skills
Business Education
Cross-Curricular
Careers
Keywords
social justice
market
advertising
communication
marketing
branding
Learning Standards
Curriculum connections • Communication o connect and engage with others • Creative Thinking o novelty and value o generating ideas o developing ideas • Critical Thinking o develop and design • ADST 8 o forms of advertising and marketing that can influence a potential customer or buyer o differences between consumer wants and needs • ADST 9 o marketing strategies using the 4 Ps: product, price, promotion, and placement o market segmentation by demographic, geographic, psychographic, and purchasing pattern o role of online technologies in expanding access to goods and services • Physical and Health Education 8 o marketing and advertising tactics aimed at children and youth, including those involving food and supplements.
Duration
60 and 30 minutes
Language
English
Date Created
Sep 25, 2017